Setting up the levels


Hey everyone!

So yesterday I designed the levels, today I’ve been figuring out some ways to implement them. My tools are MagicaVoxel + Asset Forge. I’ve just been experimenting for the most part, and things will look fairly basic. I have enough to build out all the assets that’ll be used for the game over the next two days. Which would leave about 2 more days to flesh out the mechanics, and a last day for polishing. Tight deadline!

Tomorrow I should have a build for everyone to play with, so that’s something to look forward to.

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